pub struct StateFactory {
pub ty: BehaviourTypeId,
}Fields§
§ty: BehaviourTypeIdImplementations§
Source§impl StateFactory
impl StateFactory
Trait Implementations§
Source§impl BehaviourFactory<Uuid, ReactiveEntity> for StateFactory
impl BehaviourFactory<Uuid, ReactiveEntity> for StateFactory
Source§fn create(
&self,
reactive_instance: ReactiveEntity,
) -> Result<Arc<dyn BehaviourFsm<Uuid, ReactiveEntity> + Send + Sync>, BehaviourCreationError>
fn create( &self, reactive_instance: ReactiveEntity, ) -> Result<Arc<dyn BehaviourFsm<Uuid, ReactiveEntity> + Send + Sync>, BehaviourCreationError>
Creates a new behaviour in the given reactive instance and returns the created state machine.
Source§fn behaviour_ty(&self) -> &BehaviourTypeId
fn behaviour_ty(&self) -> &BehaviourTypeId
Returns the behaviour type of the behaviour factory.
Auto Trait Implementations§
impl Freeze for StateFactory
impl RefUnwindSafe for StateFactory
impl Send for StateFactory
impl Sync for StateFactory
impl Unpin for StateFactory
impl UnwindSafe for StateFactory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more