pub struct State {
pub reactive_instance: ReactiveEntity,
pub fsm: StateFsm,
}
Fields§
§reactive_instance: ReactiveEntity
§fsm: StateFsm
Implementations§
Trait Implementations§
Source§impl BehaviourFsm<Uuid, ReactiveEntity> for State
impl BehaviourFsm<Uuid, ReactiveEntity> for State
Source§fn get_validator(&self) -> &dyn BehaviourValidator<Uuid, ReactiveEntity>
fn get_validator(&self) -> &dyn BehaviourValidator<Uuid, ReactiveEntity>
Returns the validator.
Source§fn get_transitions(&self) -> &dyn BehaviourTransitions<Uuid, ReactiveEntity>
fn get_transitions(&self) -> &dyn BehaviourTransitions<Uuid, ReactiveEntity>
Returns the validator.
§fn transition(
&self,
target_state: BehaviourState,
) -> Result<(), BehaviourTransitionError>
fn transition( &self, target_state: BehaviourState, ) -> Result<(), BehaviourTransitionError>
Executes a behaviour transition.
Auto Trait Implementations§
impl !Freeze for State
impl !RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl !UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more