pub struct RandomBoolFsm {
pub reactive_instance: ReactiveEntity,
pub ty: BehaviourTypeId,
pub state: RwLock<BehaviourState>,
pub validator: RandomBoolValidator,
pub transitions: RandomBoolBehaviourTransitions,
}
Fields§
§reactive_instance: ReactiveEntity
§ty: BehaviourTypeId
§state: RwLock<BehaviourState>
§validator: RandomBoolValidator
§transitions: RandomBoolBehaviourTransitions
Implementations§
Source§impl RandomBoolFsm
impl RandomBoolFsm
pub fn new( reactive_instance: ReactiveEntity, ty: BehaviourTypeId, validator: RandomBoolValidator, transitions: RandomBoolBehaviourTransitions, ) -> Self
Trait Implementations§
Source§impl BehaviourFsm<Uuid, ReactiveEntity> for RandomBoolFsm
impl BehaviourFsm<Uuid, ReactiveEntity> for RandomBoolFsm
Source§fn get_validator(&self) -> &dyn BehaviourValidator<Uuid, ReactiveEntity>
fn get_validator(&self) -> &dyn BehaviourValidator<Uuid, ReactiveEntity>
Returns the validator.
Source§fn get_transitions(&self) -> &dyn BehaviourTransitions<Uuid, ReactiveEntity>
fn get_transitions(&self) -> &dyn BehaviourTransitions<Uuid, ReactiveEntity>
Returns the validator.
§fn transition(
&self,
target_state: BehaviourState,
) -> Result<(), BehaviourTransitionError>
fn transition( &self, target_state: BehaviourState, ) -> Result<(), BehaviourTransitionError>
Executes a behaviour transition.
Auto Trait Implementations§
impl !Freeze for RandomBoolFsm
impl !RefUnwindSafe for RandomBoolFsm
impl Send for RandomBoolFsm
impl Sync for RandomBoolFsm
impl Unpin for RandomBoolFsm
impl !UnwindSafe for RandomBoolFsm
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more