pub struct TriggerFsm {
pub reactive_instance: ReactiveEntity,
pub ty: BehaviourTypeId,
pub state: RwLock<BehaviourState>,
pub validator: TriggerValidator,
pub transitions: TriggerBehaviourTransitions,
}Fields§
§reactive_instance: ReactiveEntity§ty: BehaviourTypeId§state: RwLock<BehaviourState>§validator: TriggerValidator§transitions: TriggerBehaviourTransitionsImplementations§
Source§impl TriggerFsm
impl TriggerFsm
pub fn new( reactive_instance: ReactiveEntity, ty: BehaviourTypeId, validator: TriggerValidator, transitions: TriggerBehaviourTransitions, ) -> Self
Trait Implementations§
Source§impl BehaviourFsm<Uuid, ReactiveEntity> for TriggerFsm
impl BehaviourFsm<Uuid, ReactiveEntity> for TriggerFsm
Source§fn get_validator(&self) -> &dyn BehaviourValidator<Uuid, ReactiveEntity>
fn get_validator(&self) -> &dyn BehaviourValidator<Uuid, ReactiveEntity>
Returns the validator.
Source§fn get_transitions(&self) -> &dyn BehaviourTransitions<Uuid, ReactiveEntity>
fn get_transitions(&self) -> &dyn BehaviourTransitions<Uuid, ReactiveEntity>
Returns the validator.
§fn transition(
&self,
target_state: BehaviourState,
) -> Result<(), BehaviourTransitionError>
fn transition( &self, target_state: BehaviourState, ) -> Result<(), BehaviourTransitionError>
Executes a behaviour transition.
Auto Trait Implementations§
impl !Freeze for TriggerFsm
impl !RefUnwindSafe for TriggerFsm
impl Send for TriggerFsm
impl Sync for TriggerFsm
impl Unpin for TriggerFsm
impl !UnwindSafe for TriggerFsm
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more