pub struct ArrayPopFactory {
pub ty: BehaviourTypeId,
}
Fields§
§ty: BehaviourTypeId
Implementations§
Trait Implementations§
Source§impl BehaviourFactory<Uuid, ReactiveEntity> for ArrayPopFactory
impl BehaviourFactory<Uuid, ReactiveEntity> for ArrayPopFactory
Source§fn create(
&self,
reactive_instance: ReactiveEntity,
) -> Result<Arc<dyn BehaviourFsm<Uuid, ReactiveEntity> + Send + Sync>, BehaviourCreationError>
fn create( &self, reactive_instance: ReactiveEntity, ) -> Result<Arc<dyn BehaviourFsm<Uuid, ReactiveEntity> + Send + Sync>, BehaviourCreationError>
Creates a new behaviour in the given reactive instance and returns the created state machine.
Source§fn behaviour_ty(&self) -> &BehaviourTypeId
fn behaviour_ty(&self) -> &BehaviourTypeId
Returns the behaviour type of the behaviour factory.
Auto Trait Implementations§
impl Freeze for ArrayPopFactory
impl RefUnwindSafe for ArrayPopFactory
impl Send for ArrayPopFactory
impl Sync for ArrayPopFactory
impl Unpin for ArrayPopFactory
impl UnwindSafe for ArrayPopFactory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more