pub struct Counter1 {
pub trigger: TypedReactivePropertyImpl<Uuid, ReactiveEntity, bool>,
pub result: TypedReactivePropertyImpl<Uuid, ReactiveEntity, u64>,
}
Fields§
§trigger: TypedReactivePropertyImpl<Uuid, ReactiveEntity, bool>
§result: TypedReactivePropertyImpl<Uuid, ReactiveEntity, u64>
Implementations§
Trait Implementations§
Source§impl TypedReactivePropertyContainer<EntityTypeId, EntityType> for Counter1
impl TypedReactivePropertyContainer<EntityTypeId, EntityType> for Counter1
fn new_with_ty<TY: Into<EntityTypeId>>(ty: TY) -> Self
fn new_from_type(entity_type: &EntityType) -> Self
Auto Trait Implementations§
impl Freeze for Counter1
impl !RefUnwindSafe for Counter1
impl Send for Counter1
impl Sync for Counter1
impl Unpin for Counter1
impl !UnwindSafe for Counter1
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more